Medium humanoid (void-touched), lawful neutral
Armor Class 17 (psychic defense)
Hit Points 68
Speed 0 4, 1 0, 2 , 3 f, 4 t, 5 .
Challenge 3
Senses passive Perception 13
Languages Common, Void Speech
Psychic Defense. While the void ascetic is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Void Strike. Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 10 (2d6 + 3) force damage plus 7 (2d6) psychic damage.
Telekinetic Push. One creature within 60 feet of the void ascetic must make a Strength saving throw (DC 13). On a failed save, the target takes 13 (3d8) force damage and is pushed up to 15 feet away from the ascetic. On a successful save, the target takes half as much damage and is not pushed.
Source: FTTHelper Original Content · Proprietary — FTTHelper