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Void Ascetic

Medium humanoid (void-touched), lawful neutral

AC
17
HP
68
Speed
CR
3

Monks of the silent spaces, void ascetics have honed their minds to such a degree that they can reshape reality through will alone. They wander the multiverse in contemplative solitude, though their neutrality can tip into cold ruthlessness when their meditation is disturbed.


Armor Class 17 (psychic defense)

Hit Points 68


STR
12 (+1)
DEX
15 (+2)
CON
14 (+2)
INT
16 (+3)
WIS
16 (+3)
CHA
10 (+0)

Senses passive Perception 13

Languages Common, Void Speech

Challenge 3


Traits

Psychic Defense. While the void ascetic is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Void Strike. Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 10 (2d6 + 3) force damage plus 7 (2d6) psychic damage.

Telekinetic Push. One creature within 60 feet of the void ascetic must make a Strength saving throw (DC 13). On a failed save, the target takes 13 (3d8) force damage and is pushed up to 15 feet away from the ascetic. On a successful save, the target takes half as much damage and is not pushed.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022