Alchemist Archer — fantasy monster illustration. Alchemist Archer is a medium humanoid (Challenge Rating 10).

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Alchemist Archer

Medium Humanoid (elf), any alignment

AC
17
HP
135
Speed
30
CR
10

Armor Class 17 (studded leather)

Hit Points 135 (18d8+54)

Speed 30 ft.


STR
11 (+0)
DEX
20 (+5)
CON
16 (+3)
INT
18 (+4)
WIS
14 (+2)
CHA
10 (+0)

Saving Throws Int +8, Str +4

Skills Stealth +9, Survival +6, Perception +6

Senses darkvision 60 ft., passive Perception 16

Languages Common, Elvish

Challenge 10


Traits

Alchemical Arrows. As a bonus action, the archer attaches an alchemy tube to the shaft of one arrow before firing its longbow. On a successful hit, the alchemy tube shatters and does one of the following: Concussive. The target takes an extra 18 (4d8) thunder damage and must succeed on a DC 16 Strength saving throw or be knocked prone. Entangling. The target takes an extra 18 (4d8) acid damage and is restrained by sticky, alchemical goo. As an action, the restrained target can make a DC 16 Strength check, bursting through the goo on a success. The goo can also be attacked and destroyed (AC 10; hp 5; immunity to piercing, slashing, poison, and psychic damage). Explosive. The target takes an extra 18 (4d8) fire damage and catches on fire, taking 7 (2d6) fire damage at the start of each of its turns. The target can end this damage by using its action to make a DC 16 Dexterity check to extinguish the flames.

Fey Ancestry. The archer has advantage on saving throws against being charmed, and magic can't put the archer to sleep.

Hunter's Aim. Once per turn, when the archer makes a ranged attack with its longbow and hits, the target takes an extra 28 (8d6) damage.

Actions

Multiattack. The alchemist archer makes three longbow attacks or two scimitar attacks.

Scimitar. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.

Longbow. Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

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Alchemist Archer — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022