Apprentice Mage — fantasy monster illustration. Apprentice Mage is a medium humanoid (Challenge Rating 1/2).

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Apprentice Mage

Medium Humanoid

AC
10
HP
11
Speed
30
CR
1/2

Armor Class 10

Hit Points 11 (2d8+2)

Speed 30 ft.


STR
10 (+0)
DEX
10 (+0)
CON
12 (+1)
INT
14 (+2)
WIS
10 (+0)
CHA
10 (+0)

Skills Arcana +4, History +4

Senses passive Perception 10

Languages any one

Challenge 1/2


Traits

Spellcasting. The apprentice mage is a 2nd level spellcaster. Their spellcasting ability is Intelligence (spell save DC 12 +4 to hit with spell attacks). They have the following wizard spells prepared: Cantrips (at will): fire bolt light prestidigitation 1st-level (3 slots): detect magic magic missile shield

Actions

Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

Fire Bolt (Cantrip; V, S). Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.

Magic Missile (1st-Level; V, S). Three glowing arrows fly from the mage simultaneously unerringly hitting up to 3 creatures within 120 feet. Each arrow deals 3 (1d4 + 1) force damage.

Reactions

Shield (1st-Level; V. When the mage is hit by an attack or targeted by magic missile, they gain a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of their next turn.

Whether a student attending a wizard college or serving a crotchety master. Apprentice mage statistics can also be used to represent an older hedge wizard of limited accomplishments.

Community Images

Apprentice Mage — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022