Tribal Warrior

Medium Humanoid (any race), any alignment

Armor Class 12 (hide armor)

Hit Points 11 (2d8+2)

Speed walk +30

Challenge 1/8

STR
13
+1
DEX
11
+0
CON
12
+1
INT
8
-1
WIS
11
+0
CHA
8
-1

Senses passive Perception 10

Languages any one language

Special Abilities

Pack Tactics. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Source: 5e Core Rules · OGL/Open