The Sunken Ones
Medium humanoid (brinefolk), neutral evil
Fishlike humanoids who dwell in sunken cities at the bottom of the deepest seas. The Sunken Ones worship forgotten entities from the lightless depths and collect the treasures of drowned ships. Their priests wield maddening secrets dredged from the abyss.
Armor Class 13 (natural armor, shield)
Hit Points 65
- STR
- 14 (+2)
- DEX
- 10 (+0)
- CON
- 12 (+1)
- INT
- 12 (+1)
- WIS
- 14 (+2)
- CHA
- 8 (-1)
Senses darkvision 120 ft., passive Perception 12
Languages Aquan, Deep Speech
Challenge 2
Traits
Sunken Priest. The sunken one is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following cleric spells prepared: Cantrips (at will): guidance, light, sacred flame 1st level (4 slots): bless, command, shield of faith 2nd level (3 slots): hold person, spiritual weapon 3rd level (2 slots): spirit guardians
Actions
Ceremonial Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Maddening Secrets. The sunken one whispers forbidden knowledge to one creature within 30 feet. The target must make a Wisdom saving throw (DC 12). On a failure, the target takes 10 (3d6) psychic damage and has disadvantage on the next attack roll it makes before the end of its next turn.





