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The Leak

Medium ooze, unaligned

AC
9
HP
84
Speed
20
CR
1

A living drip that slipped the dam and learned to want boats. It beads along hull seams, whispering through the planks, and pools where the bilge should stay dry.


Armor Class 9 (slick film)

Hit Points 84 (13d8 + 26)

Speed 20 ft., climb 15 ft., swim 20 ft.


STR
12 (+1)
DEX
16 (+3)
CON
14 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
4 (-3)

Damage Resistances acid, cold

Condition Immunities blinded, prone

Senses blindsight 40 ft. (blind beyond this radius), passive Perception 9

Languages understands Common but cannot speak

Challenge 1


Traits

Amorphous. The leak can move through a space as narrow as 1 inch wide without squeezing.

Flood the Hull. When the leak is aboard a rowboat or larger craft, it can use an action to fill the bilge. The boat takes on water in three stages: sluggish, listing, then swamped. Each stage requires one action by the leak, and one creature with a bucket can undo one stage with an action. A swamped boat sinks gently in calm water unless bailed within 3 rounds. The leak can flood only one boat at a time.

Actions

Pseudopod. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Acid damage.

Slip Seams. One creature in contact with the same boat or wet surface within 20 feet must succeed on a DC 13 Dexterity saving throw or fall prone as water slicks the boards under it.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022