Spy
Medium Humanoid (Any Lineage)
Armor Class 13
Hit Points 40
Speed 30 ft.
- STR
- 10 (+0)
- DEX
- 20 (+5)
- CON
- 10 (+0)
- INT
- 12 (+1)
- WIS
- 14 (+2)
- CHA
- 16 (+3)
Senses -
Languages any two languages
Challenge 1
Actions
Multiattack. The spy makes two Shortsword or Hand Crossbow attacks.
Shortsword. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.
Hand Crossbow. _Ranged Weapon Attack:_ +5 to hit, range 30/120 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.
Bonus Actions
Cunning Action. The spy takes the Dash, Disengage, or Hide action.
Feint (Recharge 4-6). The spy makes a feint at one creature within 5 feet of it, pretending to go in for an attack in one direction only to change it up at the last moment. The target must succeed on a DC 13 WIS save or the spy has advantage on the next attack roll it makes against the target.






