Spy

medium Humanoid (Any Lineage)

Armor Class 13

Hit Points 40

Speed walk +30

Challenge 1

STR
10
+0
DEX
20
+5
CON
10
+0
INT
12
+1
WIS
14
+2
CHA
16
+3

Saving Throws cha +3, con +0, dex +5, int +1, str +0, wis +2

Senses -

Languages any two languages

Actions

Multiattack. The spy makes two Shortsword or Hand Crossbow attacks.

Shortsword. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.

Hand Crossbow. _Ranged Weapon Attack:_ +5 to hit, range 30/120 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.

Bonus Actions

Cunning Action. The spy takes the Dash, Disengage, or Hide action.

Feint (Recharge 4-6). The spy makes a feint at one creature within 5 feet of it, pretending to go in for an attack in one direction only to change it up at the last moment. The target must succeed on a DC 13 WIS save or the spy has advantage on the next attack roll it makes against the target.

Source: Black Flag SRD · OGL/Open