Shadow Fey
Medium Humanoid, Lawful Evil
Armor Class 15 (chain shirt)
Hit Points 31 (7d8)
Speed walk +30
Challenge 1/4
Skills Arcana +2, Perception +2
Damage Vulnerabilities False
Damage Resistances False
Damage Immunities False
Condition Immunities False
Senses darkvision 60 ft., passive Perception 12
Languages Common, Elvish, Umbral
Special Abilities
Fey Ancestry. The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.
Sunlight Sensitivity. While in sunlight, the shadow fey has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Bonus Actions
Shadow Traveler (2/Day). While in shadows, dim light, or darkness, the shadow fey disappears into the darkness and reappears in an unoccupied space it can see within 30 feet. A tendril of inky smoke appears at the origin and destination when it uses this bonus action.
Source: Tome of Beasts 2023 · OGL/Open