Shadow Fey Forest Hunter
Medium Humanoid (elf), lawful evil
Armor Class 15 (chain shirt)
Hit Points 104 (19d8+19)
Speed walk +30
Challenge 5
Saving Throws cha +6, con +4, dex +7
Skills arcana +3, stealth +10, survival +4, perception +4
Senses darkvision 60 ft., passive Perception 14
Languages Common, Elvish, Umbral
Special Abilities
Fey Ancestry. The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.
Innate Spellcasting. the shadow fey's innate spellcasting ability is Charisma. It can cast the following spells innately, requiring no material components. 3/day: misty step (when in shadows, dim light, or darkness only)
Sneak Attack (1/turn). The shadow fey forest hunter does an extra 7 (2d6) damage when it hits a target with a weapon attack that had advantage, or when the target is within 5 feet of an ally of the forest hunter that isn't incapacitated and the forest hunter doesn't have disadvantage on the attack roll.
Sunlight Sensitivity. While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.
Traveler in Darkness. The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.
Actions
Multiattack. The shadow fey makes two ranged attacks.
Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) poison damage.
Source: Tome of Beasts · OGL/Open