Medium Humanoid
Armor Class 15
Hit Points 19 (3d8+6)
Speed walk +30
Challenge 1/2
Saving Throws dex +5
Skills nature +2, stealth +5, survival +4, perception +4
Senses passive Perception 16
Languages any one
Keen Hearing and Sight. The scout has advantage on Perception checks that rely on hearing or sight.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open