medium Humanoid
Armor Class 12 (leather armor)
Hit Points 40
Speed walk +30
Challenge 1
Saving Throws cha +1, con +1, dex +1, int +0, str +2, wis +0
Damage Resistances necrotic,Void Strength
Senses darkvision 60 ft.
Languages Common,Void Speech
Void Strength. The satarre is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions.
Void Weapons. The satarre's weapon attacks are magical. When the satarre hits with any weapon, the weapon deals an extra 1d6 necrotic damage (included in the attack).
Multiattack. The satarre makes two Claw or Spear attacks.
Claw. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage plus 3 (1d6) necrotic damage.
Spear. _Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 5 (1d6+2) piercing damage plus 3 (1d6) necrotic damage.
Source: Black Flag SRD · OGL/Open