Satarre

medium Humanoid

Armor Class 12 (leather armor)

Hit Points 40

Speed walk +30

Challenge 1

STR
14
+2
DEX
12
+1
CON
12
+1
INT
10
+0
WIS
10
+0
CHA
12
+1

Saving Throws cha +1, con +1, dex +1, int +0, str +2, wis +0

Damage Resistances necrotic,Void Strength

Senses darkvision 60 ft.

Languages Common,Void Speech

Special Abilities

Void Strength. The satarre is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions.

Void Weapons. The satarre's weapon attacks are magical. When the satarre hits with any weapon, the weapon deals an extra 1d6 necrotic damage (included in the attack).

Actions

Multiattack. The satarre makes two Claw or Spear attacks.

Claw. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage plus 3 (1d6) necrotic damage.

Spear. _Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 5 (1d6+2) piercing damage plus 3 (1d6) necrotic damage.

Source: Black Flag SRD · OGL/Open