River Cutthroat
Medium humanoid, chaotic neutral
Cutthroats work the reed bends where towpaths narrow, waving like honest pilots before the grapnels fly. A cutthroat crew knows every sandbar and snag by first name, and charges strangers dearly for the introduction.
Armor Class 13 (leather armor)
Hit Points 91 (14d8 + 28)
Speed 30 ft., swim 20 ft.
- STR
- 12 (+1)
- DEX
- 15 (+2)
- CON
- 14 (+2)
- INT
- 10 (+0)
- WIS
- 12 (+1)
- CHA
- 11 (+0)
Saving Throws Dex +4
Skills Stealth +4, Perception +3
Senses passive Perception 13
Languages Common
Challenge 2
Traits
Bank Ambush. Once per turn, when the cutthroat hits a creature with advantage on the attack roll, it deals an extra 7 (2d6) slashing damage.
Riverbank Scrambler. The cutthroat ignores difficult terrain caused by mud, reeds, and riverbanks.
Actions
Multiattack. The cutthroat makes two cutlass attacks.
Cutlass. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.





