Ramag

Medium Humanoid (ramag), neutral

Armor Class 13 (leather armor)

Hit Points 27 (6d8)

Speed walk +30

Challenge 1/4

STR
9
-1
DEX
14
+2
CON
10
+0
INT
16
+3
WIS
12
+1
CHA
11
+0

Skills arcana +5, investigation +5

Senses passive Perception 11

Languages Common

Special Abilities

Magic Resistance. The ramag has advantage on saving throws against spells or other magical effects.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Source: Tome of Beasts · OGL/Open