Ramag
Medium Humanoid (ramag), neutral
Armor Class 13 (leather armor)
Hit Points 27 (6d8)
Speed walk +30
Challenge 1/4
STR
9
-1
DEX
14
+2
CON
10
+0
INT
16
+3
WIS
12
+1
CHA
11
+0
Skills arcana +5, investigation +5
Senses passive Perception 11
Languages Common
Special Abilities
Magic Resistance. The ramag has advantage on saving throws against spells or other magical effects.
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Source: Tome of Beasts · OGL/Open