Pugilist

Medium Humanoid

Armor Class 14

Hit Points 75 (10d8+30)

Speed walk +40

Challenge 4

STR
16
+3
DEX
14
+2
CON
16
+3
INT
10
+0
WIS
14
+2
CHA
10
+0

Saving Throws dex +4, str +5

Skills athletics +5, intimidation +2

Senses passive Perception 12

Languages any one

Special Abilities

Unarmored Defense. The pugilists AC equals 10 + their Dexterity modifier + their Wisdom modifier.

Actions

Multiattack. The pugilist attacks three times with their fists.

Fists. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Bonus Actions

Haymaker (1/Day). The pugilist attacks with their fists. On a hit, the attack deals an extra 7 (2d6) damage.

Head Shot (1/Day). The pugilist attacks with their fists. On a hit, the target makes a DC 13 Constitution saving throw. On a failure, it is stunned until the end of the pugilists next turn.

Reactions

Opportune Jab. If a creature attempts to grapple the pugilist, the pugilist attacks that creature with their fists.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open