Pugilist
Medium Humanoid
Armor Class 14
Hit Points 75 (10d8+30)
Speed 40 ft.
- STR
- 16 (+3)
- DEX
- 14 (+2)
- CON
- 16 (+3)
- INT
- 10 (+0)
- WIS
- 14 (+2)
- CHA
- 10 (+0)
Saving Throws Dex +4, Str +5
Skills Athletics +5, Intimidation +2
Senses passive Perception 12
Languages any one
Challenge 4
Traits
Unarmored Defense. The pugilists AC equals 10 + their Dexterity modifier + their Wisdom modifier.
Actions
Multiattack. The pugilist attacks three times with their fists.
Fists. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Bonus Actions
Haymaker (1/Day). The pugilist attacks with their fists. On a hit, the attack deals an extra 7 (2d6) damage.
Head Shot (1/Day). The pugilist attacks with their fists. On a hit, the target makes a DC 13 Constitution saving throw. On a failure, it is stunned until the end of the pugilists next turn.
Reactions
Opportune Jab. If a creature attempts to grapple the pugilist, the pugilist attacks that creature with their fists.






