Orc Warlord
medium Humanoid
Armor Class 17 (half plate)
Hit Points 90
Speed walk +30
Challenge 4
Saving Throws cha +1, con +4, dex +2, int -1, str +4, wis +1
Damage Resistances exhaustion
Damage Immunities frightened
Senses darkvision 60 ft.
Languages Common,Orc
Special Abilities
Martial Adept. A melee or ranged weapon deals one extra die of its damage when the orc warlord hits with it (included in the attack).
Stalwart. As the **orc**.
Actions
Multiattack. The orc warlord makes two Longsword attacks and one Skull Club attack, or it makes three Longbow attacks.
Longsword. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) slashing damage.
Skull Club. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 9 (2d4+4) piercing damage.
Longbow. _Ranged Weapon Attack:_ +4 to hit, range 150/600 ft., one target. _Hit:_ 11 (2d8+2) piercing damage.
Bonus Actions
Warrior's Advance. As the **orc**.
Warlord's Rally (Recharge 4-6). The warlord yells a rallying cry to its allies. Each friendly creature within 30 feet of the warlord that can hear the warlord has advantage on the next attack roll it makes before the start of the warlord's next turn.
Source: Black Flag SRD · OGL/Open