Orc Warlord

medium Humanoid

Armor Class 17 (half plate)

Hit Points 90

Speed walk +30

Challenge 4

STR
18
+4
DEX
14
+2
CON
18
+4
INT
8
-1
WIS
12
+1
CHA
12
+1

Saving Throws cha +1, con +4, dex +2, int -1, str +4, wis +1

Damage Resistances exhaustion

Damage Immunities frightened

Senses darkvision 60 ft.

Languages Common,Orc

Special Abilities

Martial Adept. A melee or ranged weapon deals one extra die of its damage when the orc warlord hits with it (included in the attack).

Stalwart. As the **orc**.

Actions

Multiattack. The orc warlord makes two Longsword attacks and one Skull Club attack, or it makes three Longbow attacks.

Longsword. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) slashing damage.

Skull Club. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 9 (2d4+4) piercing damage.

Longbow. _Ranged Weapon Attack:_ +4 to hit, range 150/600 ft., one target. _Hit:_ 11 (2d8+2) piercing damage.

Bonus Actions

Warrior's Advance. As the **orc**.

Warlord's Rally (Recharge 4-6). The warlord yells a rallying cry to its allies. Each friendly creature within 30 feet of the warlord that can hear the warlord has advantage on the next attack roll it makes before the start of the warlord's next turn.

Source: Black Flag SRD · OGL/Open