Orc — fantasy monster illustration. Orc is a medium humanoid (Challenge Rating 1/2).

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Orc

Medium Humanoid

AC
13
HP
25
Speed
30
CR
1/2

Armor Class 13 (hide armor)

Hit Points 25

Speed 30 ft.


STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
10 (+0)

Damage Resistances exhaustion

Senses darkvision 60 ft.

Languages Common,Orc

Challenge 1/2


Traits

Stalwart. If the orc starts its turn afflicted by an ongoing effect that allows for a repeated save to end the effect, such as the hold spell or the poison from an ettercap's Bite, the orc can make the save at the start of the turn instead of the end and has advantage on the save.

Actions

Greataxe. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 9 (1d12+3) slashing damage.

Javelin. _Melee or Ranged Weapon Attack:_ +5 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.

Bonus Actions

Warrior's Advance. The orc moves up to its speed toward a hostile creature that it can see.

Community Images

Orc — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022