Ogrekin
Medium Humanoid
Armor Class 11
Hit Points 32 (5d8+10)
Speed walk +30
Challenge 1
STR
16
+3
DEX
12
+1
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
10
+0
Skills survival +2, athletics +5, perception +2
Senses darkvision 30 ft., passive Perception 12
Languages Common, Giant
Special Abilities
Giant Build. The ogrekin counts as one size larger when determining carrying capacity and the weight it can push, drag, or lift. Its melee and thrown weapons deal an extra die of damage on a hit (included below).
Actions
Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.
Handaxe. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open