Npc: Warlock Of The Genie Lord

Medium Humanoid, any alignment

Armor Class 15 (studded leather)

Hit Points 78 (12d8+24)

Speed walk +30

Challenge 5

STR
10
+0
DEX
16
+3
CON
14
+2
INT
12
+1
WIS
13
+1
CHA
19
+4

Saving Throws cha +7, con +5

Skills perception +1

Damage Resistances acid, cold, fire, lightning, thunder

Senses passive Perception 11

Languages Common, Primordial

Special Abilities

Elemental Weapons. When it hits with any weapon deals extra 3d6 acid cold fire lightning or thunder (included below) warlock's choice.

Actions

Multiattack. Two Elemental Burst or Dagger attacks. It can replace one attack with use of Spellcasting.

Dagger. Melee or Ranged Weapon Attack: +6 to hit 5 ft. or range 20/60' one target 5 (1d4+3) piercing damage + 10 (3d6) acid cold fire lightning or thunder (warlock's choice).

Elemental Burst. Melee or Ranged Spell Attack: +7 to hit 5 ft. or range 120' one target 14 (3d6+4) acid cold fire lightning or thunder (warlock's choice).

Spellcasting. Cha (DC 15). At will: levitate water breathing3/day ea: fire shield fly gust of wind1/day ea: conjure minor elementals (as an action) wall of stone

Reactions

Genie Lord's Favor. When it takes acid cold fire lightning or thunder warlock has advantage on next Elemental Burst attack it makes before end of its next turn provided Elemental Burst deals same damage as damage warlock took.

Source: Tome of Beasts 3 · OGL/Open