Mountain Dwarf Soldier
Medium Humanoid
Armor Class 16
Hit Points 19 (3d8+6)
Speed 30 ft.
- STR
- 14 (+2)
- DEX
- 12 (+1)
- CON
- 14 (+2)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 10 (+0)
Saving Throws Con +4, Str +4
Skills Survival +2, Perception +2
Senses passive Perception 12
Languages any one
Challenge 1/2
Actions
Handaxe. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) slashing damage or 9 (2d6 + 2) slashing damage if within 5 feet of an ally that is not incapacitated.
Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
Bonus Actions
Tactical Movement. Until the end of the soldiers turn, their Speed is halved and their movement doesnt provoke opportunity attacks.






