Miremuck Goblin King — fantasy monster illustration. Miremuck Goblin King is a medium humanoid (Challenge Rating 3).

Image: FTTHelper

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Miremuck Goblin King

Medium Humanoid

AC
15
HP
62
Speed
30
CR
3

Armor Class 15

Hit Points 62 (8d8+16)

Speed 30 ft.


STR
12 (+1)
DEX
16 (+3)
CON
10 (+0)
INT
12 (+1)
WIS
8 (-1)
CHA
18 (+4)

Skills Stealth +7, Deception +8, Persuasion +8

Senses darkvision 60 ft., passive Perception 9

Languages Common, Goblin

Challenge 3


Traits

Death Transformation. When a goblin king is slain,whichever goblin killed them will suddenly transforminto a new goblin king (or queen), their stats replacedwith the goblin kings stats. All surrounding goblinsare inclined thereafter to obey the new goblin king.If a goblin king is slain by a non-goblinoid creature,whichever goblin volunteers for the position first isthe one transformed. Goblins are extremely hesitantto do such a thing, as responsibility and stewardshipare such hard work.

Actions

Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 1) piercing damage.

Charm Person (1/day). Once per day the goblin king can castcharm personas a 3rd-level spell allowing him tocharm three creatures within 60 feet. The goblinkings spell save DC is 14.

Reactions

Parry. The goblin king adds 2 to his AC against onemelee attack that would hit him. To do this the goblinking must see the attacker and be wielding a meleeweapon.

Community Images

Miremuck Goblin King — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022