Mage — fantasy monster illustration. Mage is a medium humanoid (Challenge Rating 6).

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Mage

Medium Humanoid (Any Lineage)

AC
10
HP
70
Speed
30
CR
6

Armor Class 10 (13 with mage armor)

Hit Points 70

Speed 30 ft.


STR
8 (-1)
DEX
10 (+0)
CON
10 (+0)
INT
22 (+6)
WIS
12 (+1)
CHA
10 (+0)

Senses -

Languages any four languages

Challenge 6


Traits

Arcane Weapons. The mage's weapon attacks are magical. When the mage hits with any weapon, the weapon deals an extra 3d8 force damage (included in the attack).

Magic Resistance. The mage has advantage on saves against spells and other magical effects.

Actions

Multiattack. The mage makes three Dagger or Arcane Bolt attacks. It can replace one attack with a use of Spellcasting.

Dagger. _Melee or Ranged Weapon Attack:_ +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 2 (1d4) piercing damage plus 13 (3d8) force damage.

Arcane Bolt. _Ranged Spell Attack:_ +6 to hit, range 60 ft., one target. _Hit:_ 16 (3d8+3) force damage.

Spellcasting. The mage casts one of the following spells, using INT as the spellcasting ability (spell save DC 14).<br>At will: _detect magic_, _light_, _mage hand_, _prestidigitation_<br>3/day each: _fly_, _mage armor_, _mirror image_<br>2/day each: _fireball_, _haste_, _slow_<br>1/day each: _cone of cold_, _greater invisibility_

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Mage — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022