Kech

Medium Humanoid

Armor Class 12

Hit Points 30 (5d8+8)

Speed walk +30, climb +40

Challenge 1

STR
14
+2
DEX
14
+2
CON
14
+2
INT
10
+0
WIS
12
+1
CHA
10
+0

Skills stealth +4, survival +3, athletics +4, perception +3

Senses darkvision 60 ft., passive Perception 15

Languages Common, Goblin

Actions

Strangle. Melee Weapon Attack: +4 to hit, reach 10 ft., one Medium or smaller creature that is surprised grappled by the kech or that can't see the kech. Hit: 9 (2d6 + 2) bludgeoning damage and the target is pulled 5 feet towards the kech and grappled (escape DC 12). Until this grapple ends the kech automatically hits with the Strangle attack and the target can't breathe.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Stealthy Sneak. The kech moves up to half its Speed without provoking opportunity attacks. It can then attempt to hide.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open