Jackal — fantasy monster illustration. Jackal is a small beast (Challenge Rating 0).

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Jackal

Small Beast

AC
11
HP
8
Speed
40
CR
0

Armor Class 11

Hit Points 8

Speed 40 ft.


STR
8 (-1)
DEX
12 (+1)
CON
10 (+0)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)

Senses -

Languages -

Challenge 0


Traits

Heightened Hearing and Smell. The jackal's Perception is 18 when perceiving by hearing or smell.

Pack Tactics. The jackal has advantage on attack rolls against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. _Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 3 (1d4+1) piercing damage, and the target must succeed on a DC 10 CON save or contract shriveling fever disease, named for the way the disease causes an infected creature's muscles to shrivel. Until the disease is cured, the creature is poisoned, and at the end of each long rest, the infected creature must succeed on a DC 10 CON save or its STR score is reduced by 1d4. This reduction lasts until the creature finishes a long rest after the disease is cured. If the disease reduces the creature's STR to 0, the creature dies. A creature that succeeds on two saves recovers from the disease.

Community Images

Jackal — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022