Blood Hawk

Small Beast, unaligned

Armor Class 12

Hit Points 7 (2d6)

Speed fly +60, walk +10

Challenge 1/8

STR
6
-2
DEX
14
+2
CON
10
+0
INT
3
-4
WIS
14
+2
CHA
5
-3

Skills perception +4

Senses passive Perception 14

Special Abilities

Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Source: 5e Core Rules · OGL/Open