Blood Hawk
Small Beast, unaligned
Armor Class 12
Hit Points 7 (2d6)
Speed fly +60, walk +10
Challenge 1/8
STR
6
-2
DEX
14
+2
CON
10
+0
INT
3
-4
WIS
14
+2
CHA
5
-3
Skills perception +4
Senses passive Perception 14
Special Abilities
Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Source: 5e Core Rules · OGL/Open