Medium Humanoid, any alignment
Armor Class 14 (natural armor)
Hit Points 45 (7d8+14)
Speed fly +30, swim +30, walk +20
Challenge 3
Skills perception +2
Senses passive Perception 14
Languages Aquan, Common
Hold Breath. The gullkin can hold its breath for 5 min.
Multiattack. One Beak and one Shortsword or two Shortbows.
Beak. Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) piercing damage.
Shortsword. Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) piercing damage.
Shortbow. Ranged Weapon Attack: +5 to hit 80/320' one target 6 (1d6+3) piercing damage.
Tempest Breath (Recharges: Short/Long Rest). Exhales lungful of air in 15 ft. cone. Each creature in that area pushed up to 15 ft. away from gullkin (DC 12 Str negates).
Mark Quarry (Recharges: Short/Long Rest). Marks a creature as its quarry. Whenever hunter hits marked creature with weapon attack deals extra 1d6 damage to target.
Source: Tome of Beasts 3 · OGL/Open