Guard

Medium Humanoid (any race), any alignment

Armor Class 16 (chain shirt, shield)

Hit Points 11 (2d8+2)

Speed walk +30

Challenge 1/8

STR
13
+1
DEX
12
+1
CON
12
+1
INT
10
+0
WIS
11
+0
CHA
10
+0

Skills perception +2

Senses passive Perception 12

Languages any one language (usually Common)

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Source: 5e Core Rules · OGL/Open