Guard
Medium Humanoid (any race), any alignment
Armor Class 16 (chain shirt, shield)
Hit Points 11 (2d8+2)
Speed walk +30
Challenge 1/8
STR
13
+1
DEX
12
+1
CON
12
+1
INT
10
+0
WIS
11
+0
CHA
10
+0
Skills perception +2
Senses passive Perception 12
Languages any one language (usually Common)
Actions
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
Source: 5e Core Rules · OGL/Open