Giant Moth
Small Beast, unaligned
Armor Class 11
Hit Points 7 (2d6)
Speed 25 ft., fly 30 ft.
- STR
- 10 (+0)
- DEX
- 12 (+1)
- CON
- 10 (+0)
- INT
- 3 (-4)
- WIS
- 10 (+0)
- CHA
- 7 (-2)
Skills Stealth +3, Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages -
Challenge 1/8
Traits
Antennae. The giant moth has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Proboscis. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Powdery Wings (1/Day). A 10-foot radius cloud of fine powder disperses from the giant moth. Each creature in that area must succeed on a DC 10 Constitution saving throw or be blinded until the end of its next turn.






