Giant Centipede
Small Beast
AC
12
HP
9
Speed
30
CR
1/4
Armor Class 12
Hit Points 9 (2d6+2)
Speed 30 ft., climb 30 ft.
- STR
- 4 (-3)
- DEX
- 14 (+2)
- CON
- 12 (+1)
- INT
- 1 (-5)
- WIS
- 6 (-2)
- CHA
- 3 (-4)
Senses blindsight 30 ft., passive Perception 8
Challenge 1/4
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage and the target makes a DC 11 Constitution saving throw taking 10 (3d6) poison damage on a failure. If the poison damage reduces the target to 0 hit points it is made stable but poisoned for 1 hour even if it regains hit points and it is paralyzed while poisoned in this way.






