Giant Armadillo — fantasy monster illustration. Giant Armadillo is a small beast (Challenge Rating 1/4).

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Giant Armadillo

Small Beast, unaligned

AC
12
HP
10
Speed
25
CR
1/4

Giant armadillos look like a hybrid of aardvark, rhinoceros, and turtle with vicious-looking claws used primarily for burrowing. These creatures are generally placid and seek to avoid conflict whenever possible.


Armor Class 12 (natural armor)

Hit Points 10 (3d6)

Speed 25 ft., burrow 15 ft.


STR
12 (+1)
DEX
8 (-1)
CON
10 (+0)
INT
2 (-4)
WIS
10 (+0)
CHA
6 (-2)

Senses darkvision 60 ft., passive Perception 10

Languages

Challenge 1/4


Actions

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Tuck In. The giant armadillo tucks its entire body into its shell, forming an armored ball. While in this form, it moves by rolling around, it has resistance to bludgeoning, piercing, and slashing damage, and it can't take the Attack action or burrow. The giant armadillo can return to its true form as a bonus action.

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Giant Armadillo — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022