Medium Humanoid
Armor Class 15
Hit Points 19 (3d8+6)
Speed walk +30
Challenge 1/2
Saving Throws dex +5
Skills nature +2, stealth +5, survival +4, perception +4
Senses passive Perception 16
Languages any one
Keen Hearing and Sight. The scout has advantage on Perception checks that rely on hearing or sight.
Forest ways. The scout can communicate with Small and Tiny beasts, and can innately cast blur, disguise self, and major image once each per long rest with no material components.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open