Edjet

Medium Humanoid (dragonborn), lawful neutral

Armor Class 14 (chain shirt)

Hit Points 52 (8d8+16)

Speed walk +30

Challenge 3

STR
17
+3
DEX
12
+1
CON
14
+2
INT
10
+0
WIS
13
+1
CHA
13
+1

Saving Throws con +5, str +6

Skills athletics +6, perception +4

Damage Resistances fire

Senses passive Perception 14

Languages Common, Draconic

Special Abilities

Line of Battle. When the dragonborn edjet is within 5 feet of two allies that aren't incapacitated, it has advantage on saving throws against being frightened.

Martial Advantage. Once per turn, the dragonborn edjet can deal an extra 10 (3d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the edjet that isn't incapacitated.

Actions

Multiattack. The dragonborn edjet makes two melee or ranged attacks.

Halberd. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Fire Breath (Recharges after a Short or Long Rest). The dragonborn edjet exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.

Source: Creature Codex · OGL/Open