Druid

Medium Humanoid (any race), any alignment

Armor Class 11 (16 with _barkskin_)

Hit Points 27 (5d8+5)

Speed walk +30

Challenge 2

STR
10
+0
DEX
12
+1
CON
13
+1
INT
12
+1
WIS
15
+2
CHA
11
+0

Skills nature +3, medicine +4, perception +4

Senses passive Perception 14

Languages Druidic plus any two languages

Special Abilities

Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared: * Cantrips (at will): druidcraft, produce flame, shillelagh * 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave * 2nd level (3 slots): animal messenger, barkskin

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.

Source: 5e Core Rules · OGL/Open