Cultist
Medium Humanoid (Any Lineage)
Armor Class 13 (studded leather)
Hit Points 9
Speed 30 ft.
- STR
- 10 (+0)
- DEX
- 12 (+1)
- CON
- 12 (+1)
- INT
- 10 (+0)
- WIS
- 12 (+1)
- CHA
- 14 (+2)
Damage Resistances Dark Devotion
Senses -
Languages any one language (usually Common)
Challenge 1/8
Traits
Dark Devotion. The cultist is resistant to the charmed and frightened conditions.
Actions
Sacrificial Dagger. _Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) slashing damage. If the target is paralyzed, prone, stunned, or unconscious, it takes an extra 2 (1d4) slashing damage.
Reactions
For the Cause!. When a friendly creature the cultist can see within 5 feet of it is hit by an attack that would reduce that creature to 0 HP, the cultist can leap in front of the attack, taking the damage instead.






