Crime Boss

Medium Humanoid

Armor Class 15

Hit Points 127 (15d8+60)

Speed walk +30

Challenge 6

STR
18
+4
DEX
14
+2
CON
18
+4
INT
16
+3
WIS
16
+3
CHA
16
+3

Skills insight +6, stealth +5, deception +6, perception +6, persuasion +6, intimidation +6

Senses passive Perception 16

Languages any two

Actions

Multiattack. The boss attacks three times with their shortsword.

Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Mark for Death. The boss targets a creature within 30 feet that can see or hear them. For 1 minute or until the boss threatens a different target the target takes an extra 7 (2d6) damage whenever the boss hits it with a weapon attack.

Reactions

Command Bodyguard. When the boss would be hit by an attack, they command an ally within 5 feet to use its reaction to switch places with the boss. The ally is hit by the attack instead of the boss.

Offhand Dagger. When missed by an attack, the boss makes a dagger attack.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open