Cliff Lurker
Large plant, unaligned
AC
14
HP
68
Speed
20
CR
3
Large cliffside plant that drops from above.
Armor Class 14 (natural armor)
Hit Points 68 (8d10 + 24)
Speed 20 ft., climb 20 ft.
- STR
- 18 (+4)
- DEX
- 14 (+2)
- CON
- 16 (+3)
- INT
- 5 (-3)
- WIS
- 12 (+1)
- CHA
- 8 (-1)
Senses tremorsense 60 ft., passive Perception 11
Languages —
Challenge 3
Traits
Cliff Camo. While motionless on a cliff, the lurker is indistinguishable from rock.
Drop Ambush. If the lurker starts above a creature, its first attack has advantage and deals an extra 7 (2d6) damage.
Actions
Vine Snare. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage, and the target is grappled (escape DC 14) and pulled 10 feet toward the lurker.