Black Sun Priestess
Medium Humanoid (orc), chaotic evil
Armor Class 13 (hide armor)
Hit Points 67 (9d8+27)
Speed walk +30
Challenge 3
Skills insight +6, religion +1, intimidation +6
Senses darkvision 60 ft., passive Perception 12
Languages Common, Orc
Special Abilities
Aggressive. As a bonus action, the priestess can move up to her speed toward a hostile creature that she can see.
Black Sun Sight. Magical darkness doesn't impede the the Black Sun priestess' darkvision.
Light Sensitivity. While in bright light, the orc has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Spellcasting. The priestess is a 6th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priestess has the following cleric spells prepared: Cantrips (at will): guidance, mending, resistance, sacred flame 1st level (4 slots): bane, command, cure wounds, detect magic 2nd level (3 slots): augury, spiritual weapon 3rd level (3 slots): animate dead, bestow curse, spirit guardians
Actions
Greatclub. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
Source: Creature Codex · OGL/Open