Bandit Lord — fantasy monster illustration. Bandit Lord is a medium humanoid (Challenge Rating 4).

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Bandit Lord

Medium Humanoid, Any Non-Lawful Alignment

AC
16
HP
91
Speed
30
CR
4

False


Armor Class 16 (breastplate)

Hit Points 91 (14d8 + 28)

Speed 30 ft.


STR
16 (+3)
DEX
15 (+2)
CON
14 (+2)
INT
14 (+2)
WIS
11 (+0)
CHA
14 (+2)

Saving Throws Dex +4, Str +5, Wis +2

Skills Athletics +5, Deception +4, Intimidation +4

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities False

Condition Immunities False

Senses passive Perception 10

Languages any two languages

Challenge 4


Traits

Brute. A melee weapon deals one extra die of its damage when the bandit lord hits with it (included in the attack).

Pack Tactics. The bandit lord has advantage on attack rolls against a creature if at least one of the bandit lord's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The bandit lord makes two Longsword attacks and one Dagger attack.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage, or 14 (2d10 + 3) slashing damage if used with two hands.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage, or 8 (2d4 + 3) piercing damage if used to make a melee attack.

Leadership (Recharges after a Short or Long Rest). For 1 minute, the bandit lord can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the bandit lord. A creature can benefit from only one Leadership die at a time. This effect ends if the bandit lord is incapacitated.

Reactions

Parry. The bandit lord adds 2 to its AC against one melee attack that would hit it. To do so, the bandit lord must see the attacker and be wielding a weapon.

Protect Me!. When a creature the bandit lord can see targets it with an attack, the bandit lord can sidestep behind an ally within 5 feet of it, moving to an unoccupied space within 5 feet of the ally. The chosen ally becomes the target of the attack instead.

Community Images

Bandit Lord — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022