Bandit Captain — fantasy monster illustration. Bandit Captain is a medium humanoid (Challenge Rating 3).

Image: FTTHelper

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Bandit Captain

Medium Humanoid

AC
15
HP
65
Speed
30
CR
3

Armor Class 15

Hit Points 65 (10d8+20)

Speed 30 ft.


STR
14 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
14 (+2)
WIS
12 (+1)
CHA
14 (+2)

Saving Throws Con +4, Dex +5

Skills Stealth +5, Survival +3, Athletics +4, Deception +4, Intimidation +4

Senses passive Perception 11

Languages any two

Challenge 3


Actions

Multiattack. The bandit captain attacks twice with their scimitar and once with their dagger or throws two daggers.

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 feet one target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

Parry. If the bandit captain is wielding a melee weapon and can see their attacker, they add 2 to their AC against one melee attack that would hit them.

Bandits are outlaws who live by violence. Most are highway robbers, though a few are principled exiles or freedom fighters.

Community Images

Bandit Captain — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022