Acolyte

Medium Humanoid (any race), any alignment

Armor Class 10

Hit Points 9 (2d8)

Speed walk +30

Challenge 1/4

STR
10
+0
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
14
+2
CHA
11
+0

Skills medicine +4, religion +2

Senses passive Perception 12

Languages any one language (usually Common)

Special Abilities

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: * Cantrips (at will): light, sacred flame, thaumaturgy * 1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Source: 5e Core Rules · OGL/Open