Docs & Guides / Campaigns & Invites
Campaigns & Invites
Create a campaign, share the invite code, and learn what the DM sees versus what players see.
A campaign is your table’s workspace in FTTHelper. The person who creates it is the DM; everyone who joins with the invite code is a player. Sessions, notes, and campaign memory all live inside it.
Create a campaign (DM)
- From your dashboard, create a new campaign and name it.
- Copy the 8-character invite code.
- Send it to your players — they join from the invite link, no setup on their end.
Join a campaign (Player)
- Open your DM’s invite link, or enter the code from the join screen.
- That’s it — the campaign appears on your dashboard.
Tips
- Invite codes are uppercase letters and numbers, with look-alike characters removed — if a player asks “O or zero?”, it’s whichever letter appears.
- Players see the shared surface of the campaign. DM-only material — including AI story hooks built from private notes — stays with the DM.