Wolf

medium Beast

Armor Class 13 (natural armor)

Hit Points 14

Speed walk +40

Challenge 1/4

STR
12
+1
DEX
14
+2
CON
12
+1
INT
2
-4
WIS
12
+1
CHA
6
-2

Saving Throws cha -2, con +1, dex +2, int -4, str +1, wis +1

Senses -

Languages -

Special Abilities

Heightened Hearing and Smell. The wolf's Perception is 16 while perceiving by hearing or smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8+2) piercing damage. If the target is a creature, it must succeed on a DC 12 STR save or be knocked prone.

Source: Black Flag SRD · OGL/Open