Amphiptere

Medium Beast, Unaligned

Armor Class 15 (natural armor)

Hit Points 60 (8d8 + 24)

Speed fly +20, walk +20

Challenge 3

STR
11
+0
DEX
18
+4
CON
17
+3
INT
2
-4
WIS
16
+3
CHA
6
-2

Skills Perception +5

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities False

Condition Immunities False

Senses blindsight 10 ft., passive Perception 15

Languages

Special Abilities

Flyby. The amphiptere doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Swarming. Up to two amphipteres can share the same space at the same time. The amphiptere has advantage on melee attack rolls if it is sharing its space with another amphiptere that isn't incapacitated.

Actions

Multiattack. The amphiptere makes one Bite attack and one Stinger attack.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage.

Stinger. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) poison damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour.

Source: Tome of Beasts 2023 · OGL/Open