Abominable Beauty
Medium Fey, Neutral Evil
Armor Class 18 (natural armor)
Hit Points 187 (22d8 + 88)
Speed walk +30
Challenge 11
Saving Throws cha +12, con +8, dex +8
Skills Deception +12, Perception +7, Persuasion +12, Performance +12
Damage Vulnerabilities False
Damage Resistances False
Damage Immunities fire
Condition Immunities False
Senses passive Perception 17
Languages Common, Draconic, Elvish, Sylvan
Special Abilities
Burning Touch. When the abominable beauty hits with a Slam attack, the Slam deals an extra 21 (6d6) fire damage (included in the attack). In addition, a creature that touches the abominable beauty or hits her with a melee weapon attack while within 5 feet of her takes 10 (3d6) fire damage.
Actions
Multiattack. The abominable beauty uses Blinding Gaze. She then makes two Slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 21 (6d6) fire damage.
Blinding Gaze. The abominable beauty fixes her gaze on a creature within 30 feet of her. If the target can see the beauty's eyes, the target must succeed on a DC 16 Charisma saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful, the creature is immune to the abominable beauty's Blinding Gaze for the next 24 hours.
Deafening Voice (Recharge 5-6). The abominable beauty speaks a lilting incantation. Each creature within 30 feet of her and that can hear her voice must make a DC 16 Constitution saving throw. On a failure, a creature takes 31 (9d6) thunder damage and is deafened for 1 hour. On a success, a creature takes half the damage, isn't deafened, and is immune to the abominable beauty's Deafening Voice for the next 24 hours.
Source: Tome of Beasts 2023 · OGL/Open