Weasel, Giant
medium Beast
Armor Class 13
Hit Points 14
Speed walk +40
Challenge 1/4
Saving Throws cha -3, con +0, dex +3, int -3, str +0, wis +1
Senses darkvision 60 ft.
Languages -
Special Abilities
Heightened Hearing and Smell. The weasel's Perception is 18 when perceiving by hearing or smell.
Actions
Bite. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing damage. Instead of dealing damage, the weasel can steal one item the target is wearing or carrying, provided the item weighs no more than 10 pounds, isn't a weapon, and isn't wrapped around or firmly attached to the target. For example, a weasel could steal a hat or belt pouch but not a creature's shirt or armor.
Reactions
Repellent Spray. When a creature the weasel can see moves to a space within 15 feet of it, the weasel can release a pungent spray at the creature. The target must succeed on a DC 13 CON save or be poisoned until the end of its next turn. While poisoned, the creature can't move to a space within 5 feet of the weasel.
Source: Black Flag SRD · OGL/Open