Shimmer Seal

Medium Beast, unaligned

Armor Class 12

Hit Points 105 (14d8+42)

Speed swim +40, walk +30

Challenge 5

STR
18
+4
DEX
14
+2
CON
17
+3
INT
5
-3
WIS
12
+1
CHA
9
-1

Saving Throws cha +2, wis +4

Skills stealth +5, acrobatics +8, performance +5

Damage Resistances cold

Senses darkvision 60 ft., passive Perception 11

Languages

Special Abilities

Limited Invisibility. When the shimmer seal is on an icy surface or underwater, it is invisible. In all other terrain, the shimmer seal has advantage on Dexterity (Stealth) checks. Seals, other pinnipeds, and creatures chosen by the shimmer seal can see it.

Sureflippered. The shimmer seal can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Underwater Propulsion. When the shimmer seal is underwater, it can take the Dash action as a bonus action on each of its turns.

Actions

Multiattack. The shimmer seal makes two tusk attacks.

Tusk. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 14 (3d6 + 4) slashing damage.

Source: Tome of Beasts 2 · OGL/Open