Shark, Reef — fantasy monster illustration. Shark, Reef is a medium beast (Challenge Rating 1/2).

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Shark, Reef

Medium Beast

AC
12
HP
27
Speed
0
CR
1/2

Armor Class 12 (natural armor)

Hit Points 27

Speed 0 ft., swim 40 ft.


STR
14 (+2)
DEX
12 (+1)
CON
12 (+1)
INT
1 (-5)
WIS
10 (+0)
CHA
4 (-3)

Senses keensense 30 ft.

Languages -

Challenge 1/2


Traits

Blood Sense. The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it.

Electrical Sensitivity. Whenever the shark takes lightning damage, it must succeed on a DC 11 CON save or be incapacitated until the end of its next turn.

Pack Tactics. The shark has advantage on attack rolls against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) piercing damage.

Bonus Actions

Stealthy Hunter. The shark takes the Hide action.

Community Images

Shark, Reef — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022