Medium Beast
Armor Class 12
Hit Points 22 (4d8+4)
Speed swim +40, walk +0
Challenge 1/2
Skills perception +2
Senses blindsight 30 ft., passive Perception 12
Pack Tactics. The shark has advantage on attack rolls against a creature if at least one of the sharks allies is within 5 feet of the creature and not incapacitated.
Water Breathing. The shark breathes only water.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open