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Peat-Borer

Large monstrosity, unaligned

AC
16
HP
85
Speed
30
CR
5

Gallowpeat is cut in long trenches, and something has been following the cuts. A borer spends its life below the waterline and comes up through the floor of a trench where the peat is thinnest, which the cutters can hear coming and which does not help them, because it can also throw a spine forty feet.


Armor Class 16 (natural armor)

Hit Points 85 (10d10 + 30)

Speed 30 ft., burrow 20 ft.


STR
17 (+3)
DEX
13 (+1)
CON
16 (+3)
INT
3 (-4)
WIS
11 (+0)
CHA
5 (-3)

Skills Stealth +4

Damage Resistances piercing

Senses tremorsense 60 ft., darkvision 60 ft., passive Perception 10

Languages —

Challenge 5


Traits

Under the Cut. While burrowed the borer cannot move, but it is detected only by a successful DC 14 Wisdom (Perception) check made by a creature standing on the ground above it. Its first attack after surfacing has advantage.

Spine Regrowth. The borer carries eight throwing spines and grows one back at the end of each of its turns.

Actions

Multiattack. The borer makes two claw attacks, or throws two spines.

Claw. Melee Attack Roll: +6, reach 5 ft. Hit: 12 (2d8 + 3) Slashing damage.

Spine. Ranged Attack Roll: +4, range 40/120 ft. Hit: 8 (2d6 + 1) Piercing damage, and the target must succeed on a DC 14 Constitution saving throw or have its speed reduced by 10 feet until the end of its next turn.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022