Panther
Medium Beast
Armor Class 12
Hit Points 15
Speed 50 ft., climb 40 ft.
- STR
- 14 (+2)
- DEX
- 14 (+2)
- CON
- 10 (+0)
- INT
- 2 (-4)
- WIS
- 14 (+2)
- CHA
- 6 (-2)
Senses darkvision 60 ft.
Languages -
Challenge 1/4
Traits
Heightened Smell. The panther's Perception is 19 when perceiving by smell.
Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 STR save or be knocked prone. If the target is prone, the panther can make one Bite attack against it as a bonus action.
Actions
Bite. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 5 (1d6+2) piercing damage.
Claw. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) slashing damage.
Bonus Actions
Stealthy Hunter. The panther takes the Hide action.






