Mastiff
Medium Beast, unaligned
Armor Class 12
Hit Points 5 (1d8+1)
Speed walk +40
Challenge 1/8
STR
13
+1
DEX
14
+2
CON
12
+1
INT
3
-4
WIS
12
+1
CHA
7
-2
Skills perception +3
Senses passive Perception 13
Special Abilities
Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Source: 5e Core Rules · OGL/Open